But as a diehard RTS fan who sometimes feels like he’s seen it all, I really like how both Multiwinia and EndWar did funky new things with the genre. Tom, I loved Sins, but it’s a much more traditional (and in ways problematic, but not with problems that bothered me) RTS. That said, the game does have “multi” in its title, and for the price (about $20), you could do worse for an online time-waster.īottom line: At the expense of Multiwinia’s long-term viability as an RTS game, Introversion has given fans exactly what they wanted: a multiplayer version of Darwinia. Repetitive maps, exploitable A.I., and a lack of any backstory or plot whatsoever hamper the single-player mode. …And speaking of multiplayer, that’s about all you’ll want Multiwinia for. This is, after all, how the project began (and how it will eventually appear on XBLA when the two games are merged into Darwinia+) but at budget price this is a minor quibble rather than a serious complaint.įor those of you familiar with developer Introversion’s sleeper title Darwinia, Multiwinia is the multiplayer version. The rather small number of maps is also a shame, even though the modding community will no doubt address that problem soon enough.As such, the rather clumsily titled Multiwinia sometimes feels more like a long lost multiplayer mode for the original Darwinia than a standalone game in its own right. The single-player mode feels included out of habit rather than any driving need. This really is a multiplayer game, where playing against fallible human opponents results in a much more interesting experience. As you’ll already know if you’ve been following our extensive Multiwinia coverage, the game features six different game modes Domination, King of the Hill, Capture the Statue, Rocket Riot, Blitzkrieg and Assault, with a selection of maps enabling up to four-player combat against either AI opponents or a human. This time there’s no plot and no exposition you hop into a match and play.
MULTIWINIA PC
Multiwinia is a stripped down and streamlined multiplayer-only version of its forebear, designed mostly as an add-on to the upcoming Xbox Live Arcade release of Darwinia we’re reviewing the PC standalone version that will retail at ?20 or ?15 for the downloadable version. Yes, yes, I’m selective quoting, but still, the reviews never gave me the impression there was much there there except multiplayer Darwinia, with relatively weak single player, no story, odd controls, etc. I figure the title might be part of its undoing. In fact, it works quite well as a single player game. It’s a whole new game, and contrary to the title, it can be played single player. It’s absolutely not a “multiplayer pack”.